Episode 11: God of War
Kratos is axing his way through Midgard with his son to fulfill the last wishes of his wife.Download episode
God of War
2018 gave us an overwhelming selection of action adventure titles to enjoy, and none of them shone as brightly as the jeweled handle of the Leviathan axe carving through our TV screens. Sony and Santa Monica studios gave Cory Barlog, and his talented team of artists, what seems like limitless creative opportunity to create an engaging story accompanied by some of the most satisfying exploration and action gameplay.
The Ax, The Boy, The Gods, The Monsters, The Realms. Everything in setting of God of War feels like a one well knit together world. While Kratos desires to hide within the world that appears to be falling apart, his past, and his progeny are drug into the machinations of Odin’s children.
Triple A titles should all be at this same level. It has all of the massive action moments that you want to entertain and delight but the quiet moments with Mimir in your boat telling stories or listening to the two dwarves complain about eachother’s work, really draws you in.
God of War is wracked up awards that were well earned and deserved. Josh and I talk about some of these finer game points and we can’t recommend it more.
If you have been on the fence about spending time with Kratos and friends, you should go ahead and get it.
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Illustration - Evan McIntyre
Music & Audio Consulting - Josh Hunt
Background Music - Artist: Bear McCreary